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REFERENCES

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          •   Fromme, J. (2003). Computer games as a part of children’s culture, Game Studies. The International Journal of
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          •   Lee, S.K. (1995). Creative Games for the Language Class. Forum, 33(1), 35.
          •   Lujan, H. L., & DiCarlo, S. E. (2006). Too much teaching, not enough learning: What is the solution? Advances in
             Physiology Education, 30, pp. 17-22. Retrieved on 3 August 2021 from
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          •   McFarlane, A. Sakellariou, S. (2002).  The role of ICT in science education. Cambridge Journal of Education
             32(2),pp. 219-232.
          •   https://learnenglish.britishcouncil.org/skills/listening/pre-intermediate-a2/understanding-an-explanation
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