Page 11 - English 9 | Games and Activities-5
P. 11
THEME 5 INSPIRATIONAL PEOPLE
FUNCTIONS
F1 Asking about and describing people’s appearances and characters
9 GRADE F2 Comparing characteristics and appearances
th
Expressing opinions (Agreeing, disagreeing, etc…)
F3
F4 Talking about current activities
13 What Is Happening?
This activity aims to have students make sentences/describe pictures using the Present Continuous Tense.
Materials and Preparation
Copy the game board on page 117 and make sure that each group in the class has one. Each group
should have a dice, and each student should have one counter or something equivalent to move
across the board.
Procedure
1 Divide students into groups of three or four and give a copy of the game board and a dice to each
group. Make sure that all group members have a counter (or something equivalent) of their own.
Tell students that they need to roll the dice and move their counter along the board in turns.
2 Inform students about the following rules of the game:
• Once a student lands on a square with a picture, s/he is supposed to describe it. (e.g. There is
a boy in the picture. He is jumping. He is wearing a sweater, etc.) If s/he lands on a square with
a phrase, s/he is supposed to make a sentence using ‘now’, ‘right now’, ‘at present’, or ‘at the
moment’. (e.g. She is checking her e-mails now.)
• If s/he cannot describe the picture or make a sentence using the phrases given, s/he needs to go
back to his/her previous square.
• The first person that can reach the finish square becomes the winner.
3 Monitor while walking around the classroom and help when necessary. You do not have to wait for
each group to have a winner; you can stop the activity after an appropriate length of time.
14 Whom Are You Thinking Of?
This activity aims to have students ask and answer yes/no questions using the Present Continuous Tense
to guess whom a partner is describing.
Materials and Preparation
Copy the handout on page 118 and make sure that each student in the class has one.
Procedure
1 Divide students into pairs and give each student a copy of the handout.
2 Choose one student from each pair and ask them to go first and start thinking about one of the
people given in the handout.
3 Tell the other pair to ask questions like “Is s/he waiting for the train?” to find out what the person in
their partner’s mind is doing. Once s/he narrows down the options, tell them to move on to learn about
that person’s clothes, footwear, and accessories by asking questions like “Is s/he wearing shoes?”
4 Tell students that they can ask five questions at most and they are supposed to guess who the
person is with the information they have. If a student guesses correctly, s/he scores a point and
crosses the person off the handout. If a student’s guess is incorrect, the other pair scores a point and
the person he has in mind is not crossed off.
5 Tell students to take turns to ask questions and continue the process until all of the people given
in the handout have been crossed off. The pair who has the most points at the end of the game
becomes the winner.
Ortaöğretim Genel Müdürlüğü Öğretim Programları ve Ders Kitapları Daire Başkanlığı 105