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YDT DENEMELERİ Ortaöğretim Genel Müdürlüğü 15. DENEME
50. For a site to be recognised as a UNESCO World 52. The alienation effect is a theatrical technique
Heritage Site, it must possess outstanding developed by Bertolt Brecht to prevent
universal value and meet at least one of the ten spectators from getting emotionally absorbed in
selection criteria. the story.
A) Whether or not a site has global significance, A) The alienation effect is a technique meant to
it will still be recognised as a UNESCO World keep spectators from being drawn too deeply
Heritage Site if it meets any single one of the into Bertolt Brecht’s stories.
selection criteria that have been officially set.
B) Bertolt Brecht’s alienation effect aimed to
B) Any site with outstanding universal value will increase the audience’s emotional involvement
automatically receive UNESCO World Heritage so they could empathise more with the story.
Site status without the need to meet additional
specific requirements. C) Bertolt Brecht created the alienation effect, a
theatrical method that stops audiences from
C) Even if a site has global value, it cannot be given becoming emotionally involved in the play.
UNESCO World Heritage Site status unless it is
listed among sites that meet at least one of the D) The alienation effect was created by Bertolt
ten selection criteria. Brecht to help spectators escape reality by
immersing themselves fully in the narrative.
D) UNESCO inscribes a site on its World Heritage
list only if it exhibits exceptional global E) The alienation effect, devised by Brecht, was
significance and fulfils any single one of the intended to make the audience lose themselves
organisation’s ten established criteria. in the story’s illusion.
E) A world heritage site, even with universal
value, will not be considered for inclusion in the
UNESCO list unless it meets all of the ten official
selection criteria without leaving any one of them
out.
51. Although some people cannot recall events from 53. Once you mature, you start enjoying the game
their early years, experiences during infancy more for the strategy and skill involved rather
play a crucial role in shaping their personalities than the thrill of winning.
and behaviours.
A) It is likely that the older people get, the less
A) People are likely to forget the important events they enjoy the game for its strategy and skill
of early childhood, yet the experiences they compared to the pleasure of winning.
undergo eventually shape who they are.
B) You cannot truly appreciate a game’s strategic
B) Childhood memories may not be remembered depth and skill until you completely stop worrying
by some, but those early experiences have about whether you win or lose.
an essential impact on their personalities and C) Maturity may reduce the competitive drive
behaviours.
in games, making players indifferent to both
C) Experiences during the early years, though not winning and strategic thinking.
consciously remembered, can have long-term D) When you grow older, you begin to appreciate
influences on thoughts, feelings, and behaviours.
the game not so much for the excitement of
D) While many people may have no memory of winning as for the strategy and skill it requires.
their infancy, what happens during that period E) Prioritising strategy over winning does not mean
significantly influences their later decisions in that the excitement of victory is no longer felt
life.
once you reach maturity.
E) Memories of infancy often fade, but the impact
of those early experiences on behaviour and
personality remains substantial for some people.
408 YDT • İNGİLİZCE

