Page 3 - English 10 | Games and Activities-5
P. 3

Games are learner-centered  activities and they can be considered  as
                             an excellent opportunity for students in terms of taking responsibility for
                             their own learning. Being one of the most essential components in foreign
                             language classes, thanks to the advantages, games are frequently used
                             in learning and teaching English as well.

                             It is a well-known fact that games are educationally valuable, and they
                             can be highly motivating and challenging. Providing a meaningful context
                             for language use, they encourage students to  interact, communicate
                             and sustain the effort of learning (Lee, 1995). Games allow students to
                             analyze the information and develop their critical thinking skills (Lujan et
                             al., 2006), and they also develop problem-solving skills through choices
                             students make during a game (Feinstein et al., 2002). Furthermore, it is
                             known that games can lower anxiety and contribute to second language
                             acquisition. Enabling students to acquire new experiences within a foreign
                             language and adding diversion to the regular classroom activities, they
                             create a relaxed learning  atmosphere (Fromme, 2003; McFarlane and
                             Sakellariou, 2002).

                             Supporting  the teaching  methods used  frequently  in the classroom,
                             the games and activities included  in the book are quite useful for not
                             only teachers but also students. The book offers teachers to have the
                             opportunity to learn about various types of games and activities that can
                             enhance learning process while adding fun to class. Besides, it is a great
                             book for students to take responsibility for their own learning thanks to the
                             games and activities that let them work individually, in pairs, in groups and
                             as a whole class.

                             With this book, it is aimed to make learning more effective and meaningful
                             by  providing a  competitive, participatory and enjoyable educational
                             environment.  Another aim of this book  is to help  students develop
                             self-confidence  and  build  higher  self-esteem.  Moreover,  thanks  to  the
                             interactive games and activities, it is intended that students use the four
                             basic language skills integrated with each other more effectively.

                             It is purposed that students are provided with the knowledge and skills
                             determined in line with the language functions in the curriculum effectively,
                             acquire various skills, apply these skills in different situations and enjoy
                             while doing all of these.

                             We believe the games and activities will be useful for our students.
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