Page 9 - English 11 | Games and Activities-8
P. 9

THEME 8 SPORTS


                             FUNCTIONS
                             F1 Reporting news
         11 GRADE            F2 Making interview
            th
                             F3 Talking about sports
             5   They Say True or False?


          This activity aims at making interview. It also encourages students to improve their listening, speaking, reading and writing
          skills.


          Materials and Preparation

          Divide the students into groups of four. Deliver the photocopiable material on page 156 to each student.


          Procedure

          1    In this reported speech activity, students interview each other, offering true or false answers, and then compare what
             the interviewees said using reported speech.
          2   First, students read the questions on the worksheet and write one true and two false answers for each question.
          3   Then they interview the other three people in their group using the same questions. Students take notes on the
             interviewees’ answers on the worksheet and ask follow-up questions, especially if they suspect a false answer.
          4   Once  an  interviewee  answers  a  question,  they  either  deliver  the  correct  answer  or  one  of  their  false  answers,
             changing the answer given to each student.
          5   After everyone has finished, students use reported speech to compare what different people told them and select the
             correct answers.
          6   Finally, the interviewees share their true answers.



              6  Flick and Win!


          This activity aims at talking about sports. It also encourages students to improve their listening and speaking skills.

          Materials and Preparation

          Divide the students into pairs. Deliver the photocopiable material on page 157 to each pair.

          Procedure

          1   Each student needs an eraser or something small and light that they can flick.
          2   One of the students puts his/her eraser at the bottom of the board game to begin playing.
          3   Then, he/she flicks the eraser with his/her finger.
          4   If it lands in one of the hexagons, the student should talk about the sports written in that area at least for a minute.
          5   Next, he/she wins that spot and writes his/her name in it.
          6   Then it’s the turn of the other student.
          7   The student who has his/her name in most of the spots at the end of the game is the winner.












                                           Ortaöğretim Genel Müdürlüğü Öğretim Programları ve Ders Kitapları Daire Başkanlığı  146
   4   5   6   7   8   9   10   11   12   13   14