Page 7 - English 9 | Games and Activities-10
P. 7
TELEVISION
THEME 10 AND SOCIAL MEDIA
FUNCTIONS
F1 Making predictions about the future
9 GRADE F2 Asking for and giving opinion (agreement, disagreement, etc…)
th
F3
Interrupting someone in a conversation
F4 Gaining time in a conversation
4 Long-Term Predictions
This activity aims to have students make predictions about a variety of topics using future time
expressions.
Materials and Preparation
Copy and cut up the time expression cards on page 219 and the topics board on page 220; make sure
you have enough copies for each group. Each group should have a dice, and each student should have
one counter or something equivalent to move across the board.
Procedure
1 Divide students into groups of four or five and give out one set of future time expression cards to
each group. Ask them to shuffle the cards and deal them out equally; they each need to have 4 or 5
cards. Then give each group a dice and a topic board; ask them to place it in the middle.
2 Name a student in each group to begin; ask them to roll the dice and move their counter along the
board. Tell them to use one of the time expression cards in their hand to make a sensible prediction
about the topic which their counter is on like “The weather will be rainy tonight.” or “Everyone will
have robots at home in ten years’ time.”
3 Remind students that some topics combine more appropriately or more meaningfully with some
future time expressions than others. For example, “The weather will be rainy tonight.” is acceptable,
while “The weather will be rainy in ten years’ time.” is not. That is why students need to select the
most appropriate time expression card in their hand for the topic. Tell students that it will get
harder for them to make sensible sentences as the game goes on because they will have fewer time
expression cards.
4 When a student makes a prediction, other group members are supposed to listen to and judge
his/her sentence. If they agree that the prediction is sensible and grammatically correct, the topic
should be crossed off the board, and the used time expression card should be discarded. It is then
the next player’s turn to roll the dice and land on a topic. If the student fails to produce a prediction
that the others think is sensible, s/he should miss a go and keep the time expression card. The first
member of the group to get rid of all his/her future time expression cards becomes the winner.
5 Ask students to write down some of their sentences as they produce them during the game. Monitor
while walking around the classroom and help when necessary. When the activity is finished, ask
students to read out their sentences and give feedback.
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