Page 8 - English 11 | Games and Activities-2
P. 8

THEME 2 HOBBIES AND SKILLS

                             FUNCTIONS
                             F1   Expressing likes, dislikes and interests
                             F2   Expressing preferences
            th   GRADE
         11 GRADE
         11 th               F3   Talking about present and past abilities
              8  That’s Not True!

          This activity aims at expressing likes, dislikes and interests. It also encourages students to improve their speaking and
          listening skills.


          Materials and Preparation

          Explain the rules of the game.

          Procedure


          1   Have students pair up.
          2   Have them present their partner with their name, likes and dislikes, and other personal information. Let them know
             that this information can be made up or true.
          3   The other student listens carefully and say, “That’s Not True!” when he/she catches a lie.
          4   Then, that student corrects the other person.
             E.g.
             Andy: This is Tim. Tim likes strawberries.
             Tim: That’s Not True! I do not like strawberries, I like grapes.
          5   Students swap roles when one introduction is complete.




              9   Interests and Preferences Board Game

          This activity aims at expressing one’s likes, dislikes and interests as well as preferences. It also encourages students to
          improve their reading, speaking and listening skills.

          Materials and Preparation

          Make copies of the topic cards and the game board on pages 48 and 49 for each group of three students. Cut out the topic
          cards. Then, provide each group with a dice and three counters. Erasers or pencil sharpeners can be used as counters
          as well.


          Procedure

          1   Divide students in groups of three.
          2   Give each group a copy of the game board, a set of topic cards, a dice and counters.
          3   Ask students to shuffle the topic cards and place them face down on the desk. Get them to put their counters on the
             start square.
          4   Tell them take it in turns to take a topic card from the pile and roll the dice to move their counters on the game board.
             Explain that they are supposed to complete the sentence in the corresponding square about the topic they have
             chosen. If all the topic cards are used before the game is over, get students to shuffle the cards and use them again.
          5   If a student fails to complete her/his sentence about the corresponding topic, s/he misses a turn.
          6   The first student to reach the finish square is the winner.




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