Page 32 - READING COMPANION TO ENGLISH EXAMS
P. 32

c  Read the passage and choose the correct       d  Choose the best word or expression to fill
             answer for the questions below.                   the spaces in the passage.

          1.  Which of the following can be inferred from      Compulsive mobile gaming (1)‑‑‑‑ a widespread
             the passage about the first video games?          phenomenon among smartphone users,
             A)  The cost of their yearly programming was in   especially in the last decade. The intricate game
                 the billions.                                 designs, along with a combination of rewards and
             B)  They were a major source of revenue for the   praises, various levels, and interactive features,
                 gaming business.                              activate the brain’s reward system, thereby
             C)  The pixellated graphics made them look        releasing dopamine and providing a delightful
                 simple and retro.                             sensation. This pleasure-seeking experience
                                                               (2)‑‑‑‑ a vicious cycle of intensified gameplay,
             D)  They were mostly favoured by arcade halls     leaving players craving for more. (3)‑‑‑‑ the
                 because of their size.                        habit-forming nature of mobile gaming, there
             E)  They were quite distinct from the current     are numerous ways to break the habit. First,
                 ones in many respects.                        you should recognise the negative effects of
                                                               excessive mobile gaming on your well-being and
                                                               take steps to regain control of your life. Setting
                                                               boundaries, such as time limits or using apps that
                                                               restrict access, can be effective. (4)‑‑‑‑, you could
                                                               try replacing mobile gaming with other rewarding
                                                               activities like exercise, reading, or socialising.
                                                               Seeking support (5)‑‑‑‑ friends and family or
                                                               professional help may also provide a solution.
          2.  According to the passage, since players no
             longer have to focus solely on scoring well,   1.
             they ----.                                        A) had become      B) would become
             A)  can enjoy their smartphones and tablets that
                 allow them to play whenever they want         C) has become      D) was becoming
             B)  may receive cash prizes should they win a               E) became
                 professional gaming tournament
             C)  need an access to consoles or PCs to meet   2.
                 the recommended system requirements
             D)  can explore full, elaborately built worlds, each      A) implants       B) distorts
                 with its own laws and characters              C) reverses        D) triggers
             E)  are glued to their screens longer than ever             E) broadens
                 thanks to complicated storylines and quests

                                                           3.
                                                               A) For all         B) Similar to
                                                               C) Unlike          D) Owing to
                                                                         E) By means of


                                                           4.
          3.  What is the primary purpose of the author?
                                                               A) Even so         B) However
             A)  To give an account of games played
                 throughout the history                        C) Instead         D) Therefore
             B)  To provide some brief information about                 E) In addition
                 arcade halls
             C)  To warn readers about the consequences of   5.
                 long-term play
             D)  To discourage people from playing             A) of              B) over
                 arcade-style games                            C) by              D) from
             E)  To explain how video games developed so                 E) between
                 radically
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